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Pick a talent in any tier below to start. The tool will calculate talent win rates dynamically as you change your build choices. Talents on tiers already selected will change based on updates made to the build. Select Hero
Level 1
Swift as the Wind

Swift as the Wind
E
Hitting an enemy Hero with Swift Strike increases Genji's Movement Speed by 30% for 3 seconds.
Agile Dismount

Agile Dismount
D
While mounted, the range of Cyber Agility is increased by 70% and its cooldown is reduced by 10 seconds.
Pathfinder

Pathfinder
D
Jumping over terrain with Cyber Agility increases Genji's Movement Speed by 25% for 6 seconds.
Level 4
Shuriken Mastery

Shuriken Mastery
Q
Quest: Hit enemy Heroes with Shuriken. Reward: After hitting 35 Heroes, Shuriken damage is increased by 25. Reward: After hitting 75 Heroes, Cyber Agility now refunds 2 charges of Shuriken.
Strike At The Heart

Strike At The Heart
E
Enemies hit by the end of Swift Strike take an additional 134 (+4% per level) damage after 1 second.
Dragon Claw

Dragon Claw
Active
After Genji blocks 330 (+4% per level) damage with Deflect, activate to release a Dragon Claw, dealing 190 (+4% per level) damage to all nearby enemies.
Level 7
Augmented Guard

Augmented Guard
W
When Deflect ends, Genji gains a Shield equal to 75% of the damage blocked for 4 seconds.
Perfect Defense

Perfect Defense
W
Deflected damage reduces the cooldown of Deflect by 2 seconds, up to a maximum of 10 seconds.
Cyber Shield

Cyber Shield
D
Using Cyber Agility grants 50 Spell Armor for 2.5 seconds.
Dodge

Dodge
Passive
Genji dodges 1 Heroic Basic Attack every 7 seconds.
Level 10
Dragonblade

Dragonblade
R
Unleash the Dragonblade for 8 seconds. While active, Dragonblade can be reactivated to lunge forward and slash in a huge arc, dealing 240 (+4% per level) damage.
X-Strike

X-Strike
R
Perform two slashes dealing 145 (+4% per level) damage. The slashes detonate after 1.25 seconds causing an additional 290 (+4% per level) damage to enemies in their area.
Level 13
Shingan

Shingan
Q
Hitting an enemy with all 3 Shuriken deals 115 (+4% per level) bonus damage.
Flow Like Water

Flow Like Water
E
Each enemy Hero hit with Swift Strike reduces its cooldown by 3 seconds.
Double Jump

Double Jump
D
Cyber Agility stores 2 charges.
Level 16
Reflect

Reflect
W
Deflect also deals an additional 33% of the damage blocked.
Final Cut

Final Cut
E
After 1 second, Swift Strike deals an additional 125 (+4% per level) damage to all enemies in the area.
Steady Blade

Steady Blade
E
Each enemy Hero hit by Swift Strike increases the damage of the next Swift Strike by 20%. This bonus stacks up to 3 times.
Level 20
The Dragon Becomes Me

The Dragon Becomes Me
R
Each time Dragonblade hits an enemy Hero, the duration of Dragonblade is increased by 0.5 seconds. If a Hero is killed within 1.5 seconds of being hit by Dragonblade, Swift Strike's cooldown is reset.
Living Weapon

Living Weapon
R
Each enemy Hero hit by X-Strike reduces its cooldown by 12 seconds.
Sharpened Stars

Sharpened Stars
Q
Shuriken now pierce all enemies hit.
Zanshin

Zanshin
W
Quest: Block 6500 damage with Deflect, including damage blocked so far. Reward: Deflect hits all nearby enemy Heroes.
Build win rate and how many players have played that exact build. Win rate for builds to level 20 are inflated because teams that make it to level 20 win more. Therefore it is not an accurate representation of a builds viabllity. See table below for that calculation
Talents
Talents | Games Played with Build | Win Rate |
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Calculated build win chance tries to guage what the builds win rate will be at any point during the game.
Talents
Talents | Games Calculated with Build | Win Chance |
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