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Pick a talent in any tier below to start. The tool will calculate talent win rates dynamically as you change your build choices. Talents on tiers already selected will change based on updates made to the build. Select Hero
Level 1
The Plaguelands

The Plaguelands
Q
Increase Death and Decay's duration by 1 second. After gaining 30 Blight, increase the radius of Death and Decay's pool by 30%.
Blighted Frost

Blighted Frost
W
Frost Nova deals 75% more damage to enemies in the center. After gaining 30 Blight, increase Frost Nova's Root duration by 0.5 seconds.
Barbed Chains

Barbed Chains
E
Increase Chains of Kel'Thuzad damage by 125%. After gaining 30 Blight, Chains of Kel'Thuzad reduces the Armor of pulled Heroes by 10 for 4 seconds.
Level 4
Strip Shields

Strip Shields
E
Pulling a Hero with Chains of Kel'Thuzad grants Kel'Thuzad a permanent 128 (+4% per level) Shield, stacking up to 2 times. Additionally, Chains of Kel'Thuzad deals up to 270 (+2.5% per level) bonus damage to Heroes' Shields.
Phylactery of Kel'Thuzad

Phylactery of Kel'Thuzad
Active
Quest: Collect 12 Regeneration Globes to charge Kel'Thuzad's Phylactery. Reward: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again. Passive: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged.
Armor of the Archlich

Armor of the Archlich
Active
Activate to gain 50 Physical Armor for 4 seconds. Upon activation, nearby enemies take 45 (+4% per level) damage and are Slowed by 35% for 4 seconds.
Level 7
Accelerated Decay

Accelerated Decay
Q
Each time a Hero is hit by Death and Decay's pool, they take 25% more periodic damage from Death and Decay for the next 4 seconds, stacking up to 4 times.
Chilling Touch

Chilling Touch
Passive
Every 8 seconds, Kel'Thuzad's next Basic Attack hits all enemies in the area for 80% additional damage, deals Spell damage instead of Physical, and Slows by 30% for 2 seconds.
Ice Cold

Ice Cold
Passive
Reduce the cooldown of Glacial Spike by 8 seconds and increase its damage by 400%.
Level 10
Frost Blast

Frost Blast
R
Launch a meteor of ice at an enemy Hero. Upon impact, the meteor deals 115 (+2.5% per level) damage to its target and 275 (+2.5% per level) damage to enemies in the area. All enemies hit by Frost Blast are Rooted for 2 seconds.
Shadow Fissure

Shadow Fissure
R
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 (+2.5% per level) damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.
Level 13
Icy Grasp

Icy Grasp
W
Increase Frost Nova's Slow by 20%. Each time Kel'Thuzad damages enemies Slowed by Frost Nova, reduce the cooldown of Frost Nova by 0.5 seconds.
Chains of Ice

Chains of Ice
E
After Chains of Kel'Thuzad's Stun expires, the enemy is also Slowed by 60% for 1 second.
Chain-Link

Chain-Link
E
Pulling a Hero with Chains of Kel'Thuzad reduces its cooldown by 5 seconds and refunds its Mana cost.
Level 16
Arcane Echoes

Arcane Echoes
Q
Whenever Kel'Thuzad hits an enemy Hero with Death and Decay's explosion, its cooldown is reduced by 1.5 seconds.
Hungering Cold

Hungering Cold
W
Enemies that are Rooted take an additional 55 (+2.5% per level) damage each time they are damaged by Kel'Thuzad.
Power of Icecrown

Power of Icecrown
Passive
Stunning, Rooting, or Slowing a Hero grants 6% Spell Power for 10 seconds, stacking up to 5 times.
Level 20
Deathchill

Deathchill
R
When Frost Blast's Root expires, enemies are Slowed by 40% for 3 seconds. Heroes killed while under the effects of Frost Blast instantly release another Frost Blast explosion.
Might of the Scourge

Might of the Scourge
R
If a Hero is hit with Shadow Fissure, a second one is cast below them 1 second later. This second cast will not duplicate itself.
Shifting Malice

Shifting Malice
Active
Activate to dash forward, dealing 150 (+2.5% per level) damage to enemies in the path. Takedowns reset the cooldown of Shifting Malice.
The Damned Return

The Damned Return
Active
Activate to create a Shade of Naxxramas that lasts 15 seconds and mimics Kel'Thuzad's casts of Death and Decay.
Build win rate and how many players have played that exact build. Win rate for builds to level 20 are inflated because teams that make it to level 20 win more. Therefore it is not an accurate representation of a builds viabllity. See table below for that calculation
Talents
Talents | Copy Build to Game | Games Played with Build | Win Rate |
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Calculated build win chance tries to guage what the builds win rate will be at any point during the game.
Talents
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