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Pick a talent in any tier below to start. The tool will calculate talent win rates dynamically as you change your build choices. Talents on tiers already selected will change based on updates made to the build. Select Hero
Level 1
Electric Charge

Electric Charge
W
Increases the radius of Lightning Shield by 25%. Heal for 30% of the damage it deals to enemy Heroes.
Colossal Totem

Colossal Totem
E
Increases the area and range of Earthbind Totem by 50% and it can be reactivated to move an existing totem to a new location once.
Wolf Run

Wolf Run
D
Increases the Movement Speed of Ghost Wolf from 20% to 30%. If an enemy Hero is hit by Ghost Wolf's Basic Attack, reduce its cooldown by 1 second.
Level 4
Stormcaller

Stormcaller
W
When Lightning Shield damages an enemy it restores 4 Mana, up to 100.
Feral Heart

Feral Heart
D
Increases Rehgar's Health Regeneration by 75% while in Ghost Wolf form. Ghost Wolf attacks also restore 1% of Rehgar's maximum Mana, increased to 4% against Heroes.
Healing Totem

Healing Totem
Active
Activate to place a Totem that heals allied Heroes in an area for 2% of their maximum Health every second for 10 seconds.
Level 7
Grounded Totem

Grounded Totem
Increase the Health of Earthbind Totem by 100%. Enemy Heroes who are Slowed by Earthbind Totem also have their Attack Speed Slowed by 40%.
Blood and Thunder

Blood and Thunder
D
Ghost Wolf attacks reduce Basic Ability cooldowns by 2 seconds.
Cleanse

Cleanse
Active
Activate to make target ally Unstoppable for 1 second. Cannot be cast on yourself.
Level 10
Ancestral Healing

Ancestral Healing
R
After 1 second, heal an allied Hero for 1180 (+4% per level) Health.
Bloodlust

Bloodlust
R
Grant nearby allied Heroes 40% Attack Speed and 35% Movement Speed and causes them to heal for 30% of the Basic Attack damage to their primary target. Lasts for 8 seconds.
Level 13
Earthliving Enchant

Earthliving Enchant
Q
When Chain Heal heals a Hero below 50% Health, they are healed an additional 225 (+4% per level) Health over 5 seconds.
Tidal Waves

Tidal Waves
Q
Reduces Chain Heal's cooldown by 0.75 seconds for each Hero healed, and reduces its Mana cost from 55 to 40.
Earth Shield

Earth Shield
W
Lightning Shield gives Heroes a Shield that absorbs damage equal to 12% of their maximum Health for 3 seconds.
Level 16
Rising Storm

Rising Storm
W
Casting Lightning Shield on an ally also casts an untalented version on Rehgar. Every time either Lighting Shield damages an enemy Hero, increase the damage of both Lightning Shields by 10%. Stacks up to 15 times.
Earthgrasp Totem

Earthgrasp Totem
E
When Earthbind Totem is first cast, it Slows nearby enemies by 90% for 1 second.
Hunger of the Wolf

Hunger of the Wolf
D
Ghost Wolf attacks against Heroes deal an additional 5% of the target's maximum Health and heal Rehgar for 5% of his maximum Health.
Level 20
Farseer's Blessing

Farseer's Blessing
R
Increases healing amount by 75%. Allies near the target are healed for 75% of the amount of Health regained.
Gladiator's War Shout

Gladiator's War Shout
R
Increases Bloodlust's healing from 30% to 60% of Basic Attack damage done.
Rewind

Rewind
Active
Activate to reset the cooldowns of your Basic Abilities.
Storm Shield

Storm Shield
Active
Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
Build win rate and how many players have played that exact build. Win rate for builds to level 20 are inflated because teams that make it to level 20 win more. Therefore it is not an accurate representation of a builds viabllity. See table below for that calculation
Talents
Talents | Games Played with Build | Win Rate |
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Calculated build win chance tries to guage what the builds win rate will be at any point during the game.
Talents
Talents | Games Calculated with Build | Win Chance |
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