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Pick a talent in any tier below to start. The tool will calculate talent win rates dynamically as you change your build choices. Talents on tiers already selected will change based on updates made to the build. Select Hero
Level 1
Olaf the Stout

Olaf the Stout
Passive
Passive: Olaf gains 20% bonus maximum Health. Every 5 seconds, Olaf gains 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%. Stores up to 2 charges.
Spy Games

Spy Games
Passive
After standing still for 3 seconds, Erik gains Stealth and his Sight Radius is increased by 75%. The Stealth persists for 3 seconds after moving and once removed, Erik gains 75% bonus Basic Attack damage for 6 seconds.
Explosive Attacks

Explosive Attacks
Passive
Increases Baleog's splash damage against non-Heroes to 100%.
Viking Bribery

Viking Bribery
Active
Enemy Minions or captured Mercenaries killed near The Lost Vikings grant stacks of Bribe. Use 40 stacks to bribe target Mercenary, instantly defeating them. Does not work on Elite Mercenaries. Maximum stacks available: 200. Current number of Bribe stacks: 0
Level 4
Pain Don't Hurt

Pain Don't Hurt
Passive
Baleog's Basic Attacks and splash damage heal for 20% of the damage dealt. Healing is doubled against Heroes.
Erik the Swift

Erik the Swift
Passive
Permanently increases Erik's base Movement Speed by 10%, and as long as Erik is moving he heals 34 (+4% per level) Health per second.
It's a Sabotage!

It's a Sabotage!
Passive
Erik's Basic Attacks against Structures light them on fire for 5 seconds, causing 250 (+4% per level) damage.
Mercenary Lord

Mercenary Lord
Passive
Friendly non-Boss Mercenaries near your Hero deal 50% more damage. Gain 50 Armor against Minions and Mercenaries, reducing the damage taken by 50%.
Level 7
Baleog the Fierce

Baleog the Fierce
Passive
Increase Baleog's attack range by 2.5. While near Olaf and Erik, he becomes inspired by the power of teamwork and his Attack Speed is increased by 50%.
Spin To Win!

Spin To Win!
Q
Activate to have each Viking deal 85 (+4% per level) damage to nearby enemies. Deals 100% bonus damage to enemy Heroes.
Norse Force!

Norse Force!
Q
All Vikings gain a 130 (+4% per level) to 260 (+4% per level) point Shield, increasing in strength for each Viking alive. Lasts 4 seconds.
Level 10
Longboat Raid!

Longboat Raid!
R
Hop into an Unstoppable Longboat that fires at nearby enemies for 112 (+4% per level) damage per second and can fire a mortar that deals 228 (+4% per level) damage in an area. The boat has increased Health for each Viking inside. If the boat is destroyed by enemies, all Vikings are Stunned for 1 second. Lasts 15 seconds. Requires all surviving Vikings to be nearby.
Play Again!

Play Again!
R
Summon, fully heal, and revive all Lost Vikings at target location after a Viking channels for 2 seconds. Only one Viking may attempt to summon at a time.
Level 13
Hunka' Burning Olaf

Hunka' Burning Olaf
Passive
Olaf deals 34 (+4% per level) damage every second to nearby enemies.
Jump!

Jump!
W
Makes all Vikings Invulnerable and able to pass over enemies for 1.5 seconds.
Nordic Attack Squad

Nordic Attack Squad
W
While Olaf, Baleog, and Erik are near each of the other two Vikings, their Basic Attacks deal bonus damage equal to 1.25% maximum Health to enemy Heroes.
Level 16
Large and In Charge

Large and In Charge
Passive
When Olaf charges enemies, they are stunned for 1 second.
Impatience Is a Virtue

Impatience Is a Virtue
Passive
Enemies damaged by a Viking's Basic Attack reduce the cooldown of all Viking Abilities by 0.25 seconds.
64 KB Marathon

64 KB Marathon
Z
Gain an additional 40% Movement Speed when activating Go Go Go! that decays over 4 seconds. Additionally, the Vikings will break out of Roots and Slows.
Executioner

Executioner
Passive
Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds.
Level 20
Ragnarok 'n' Roll!

Ragnarok 'n' Roll!
R
The Longboat can attack two targets at once and the range of its Mortar is increased by 100%.
Checkpoint Reached

Checkpoint Reached
R
10 seconds after using Play Again!, any dead Vikings are revived and summoned again, and all are healed to full.
The Sequel!

The Sequel!
Passive
Reduces the Lost Vikings's death timer by 50%.
Fury of the Storm

Fury of the Storm
Passive
Every 5 seconds, the next Basic Attack will deal an additional 41 (+4% per level) damage to the target, and 105 (+4% per level) damage to all nearby Minions, Mercenaries and Monsters. Each Viking has their own cooldown.
Build win rate and how many players have played that exact build. Win rate for builds to level 20 are inflated because teams that make it to level 20 win more. Therefore it is not an accurate representation of a builds viabllity. See table below for that calculation
Talents
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Calculated build win chance tries to guage what the builds win rate will be at any point during the game.
Talents
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