Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Ana Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Contact Healing Q Hitting Heroes with Biotic Grenade increases its damage and healing by 30% per Hero hit. | 50.00 | 40.74 | 22 | 11 | 11 |
![]() Slumber Shells E Reduce the cooldown of Sleep Dart by 2 seconds. Upon waking, enemy Heroes are Slowed by 25% for 3 seconds. | 56.00 | 46.30 | 25 | 14 | 11 |
![]() Vampiric Rounds D Quest: Stack 5 Doses on an enemy Hero or Basic Attack a Hero with 5 Doses. Reward: Stack 5 Doses to increase Shrike's healing by 1%. Reward: Basic Attack a Hero with 5 Doses to increase Shrike's healing by 0.25%. | 28.57 | 12.96 | 7 | 2 | 5 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Biotic Enhancements W Increase the bonus healing duration of Biotic Grenade by 50% and reduce its cooldown by 3 seconds. | 68.75 | 29.63 | 16 | 11 | 5 |
![]() Overdose E Sleep Dart applies 4 Doses. While Aim Down Sights is active, Sleep Dart pierces all enemy Heroes. | 42.42 | 61.11 | 33 | 14 | 19 |
![]() Debilitating Dart Active Fire a dart which Slows the Movement Speed and reduces the damage dealt by the first enemy Hero it hits by 50% for 4 seconds. If no Heroes are hit, reduce this cooldown by 8 seconds. | 40.00 | 9.26 | 5 | 2 | 3 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Anti-Healer W Increase the area of Biotic Grenade by 25% and the duration of the healing reduction by 0.75 seconds. | 52.17 | 42.59 | 23 | 12 | 11 |
![]() Night Terrors E Gain 25% Movement Speed for 2 seconds for every Hero hit by Sleep Dart. Upon waking, enemy Heroes take 8% of their Maximum Health in damage. | 50.00 | 48.15 | 26 | 13 | 13 |
![]() Mind-Numbing Agent D Every Dose a Hero has reduces their Spell Power by 10%. | 40.00 | 9.26 | 5 | 2 | 3 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Nano Boost R Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster. Cannot be used on Ana. | 54.05 | 68.52 | 37 | 20 | 17 |
![]() Eye of Horus R Assume a sniping position, gaining the ability to fire up to 6 specialized rounds with unlimited range. Rounds pierce allied and enemy Heroes but collide with enemy Structures in their path. Allies are healed for 225 (+4% per level) and enemies are damaged for 135 (+4% per level). Deals 50% less damage to Structures. Ana is unable to move while Eye of Horus is active. | 41.18 | 31.48 | 17 | 7 | 10 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Speed Serum Q Healing Dart grants 25% Movement Speed to affected Heroes for 2 seconds. | 66.67 | 22.22 | 12 | 8 | 4 |
![]() Purifying Darts Q Healing Dart removes Roots and Slows from the target, and heals for 20% more when doing so. | 47.06 | 31.48 | 17 | 8 | 9 |
![]() Smelling Salts Q Healing Dart removes Stuns from the target, and grants them 50 Armor for 2 seconds when doing so. | 44.00 | 46.30 | 25 | 11 | 14 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Sharpshooter Q Healing Dart's healing is increased by 5% if it heals a Hero, up to 50%. At maximum bonus, further increase its healing by 35%. This bonus is reset if Healing Dart fails to hit a Hero. | 75.00 | 30.77 | 16 | 12 | 4 |
![]() Concentrated Doses Q Increase Healing Dart's healing by 12% for each Dose active on enemy Heroes. | 50.00 | 7.69 | 4 | 2 | 2 |
![]() Active Reload D Activate to instantly gain 3 charges of Healing Dart. | 37.50 | 61.54 | 32 | 12 | 20 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Nano Infusion R Allies affected by Nano Boost heal for 50% of Spell Damage dealt. | 55.00 | 55.56 | 20 | 11 | 9 |
![]() Deadeye R Increase Eye Of Horus' healing and damage by 5% for every Hero hit. This bonus resets after all shots have been fired. | 50.00 | 16.67 | 6 | 3 | 3 |
![]() Armored Stance Active Increase Shrike's damage by 50%. While Aim Down Sights is active, gain 25 Armor. | 100.00 | 5.56 | 2 | 2 | 0 |
![]() Dynamic Optics Active Basic Attacks increase Attack Speed by 10% for 3 seconds, up to 100%. While Aim Down Sights is active, increase your Basic Attack Range by 4. | 50.00 | 22.22 | 8 | 4 | 4 |