Chromie Talent Win Rates
|Level One||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Once Again the First Time
Quest: Hit 40 Heroes with Sand Blast. Reward: Increase the maximum number of active Echoes to 2.
Quest: Every time Dragon's Breath hits a Hero increase its damage by 3, up to 75. Reward: After hitting 25 Heroes, increase its damage by an additional 75 and also increase Chromie's vision radius by 100%.
Activate to reveal the targeted area for 2 seconds. Enemies seen are revealed for 4 seconds. Quest: Gather 15 Regeneration Globes. Reward: After gathering 15 Globes, Chromie gains 10% Spell Power.
|Level Two||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
After its Time Stop ends, enemies affected by Time Trap are Slowed by 30% for 3 seconds and allies gain 30% Movement Speed for 3 seconds.
After its Time Stop ends, enemies affected by Time Trap lose 20 Armor for 3 seconds and allies gain 20 Armor for 3 seconds.
Increase the charges and maximum active Time Traps to 3, and reduce its cooldown by 5 seconds.
|Level Five||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Hitting a Hero with Sand Blast grants 30% additional Basic Attack damage for 5 seconds.
Hitting a Hero with Dragon's Breath reduces its cooldown by 1.5 seconds and restores 40 Mana.
A Proper Greeting
Damaging a Stunned, Rooted, or Slowed enemy Hero grants 25% additional damage for 5 seconds.
|Level Eight||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Summon a sand vortex that Slows enemies by 5% every 0.25 seconds, up to 70%.
Choose an enemy Hero. After 3 seconds, they are teleported back to the location where Temporal Loop was cast on them. Basic Abilities recharge 500% faster for 3 seconds after casting Temporal Loop.
|Level Eleven||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Gnome Speed Ahead!
After casting Sand Blast, Chromie gains 20% Movement Speed and 200% increased Health Regeneration for 3 seconds.
Here and There
Activate to teleport to an area near an Echo, swapping it with Chromie's previous location.
Activate to place Chromie in Stasis and gain Invulnerability for up to 5 seconds. Can be reactivated to end the effect early.
|Level Fourteen||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Hitting an enemy Hero with Sand Blast grants 5% Spell Power for 8 seconds, up to a maximum of 50%. The duration is refreshed whenever an enemy is damaged by the primary Sand Blast.
If Sand Blast travels at least 50% of its base distance and hits a Hero, its cooldown is reduced to 0.5 seconds.
Activate to increase Spell Power by 25% for 8 seconds. Hitting an enemy Hero with Sand Blast reduces this cooldown by 3 seconds.
|Level Eighteen||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Every 0.25 seconds, enemy Heroes Slowed by Slowing Sands have their Spell Armor reduced by 5 up to 30.
Stuck in a Loop
Temporal Loop teleports the target a second time after the first, and Basic Abilities continue recharging for an additional 3 seconds. Increase the cooldown recharge rate from 500% to 700%.
Sand Blast now pierces all enemies hit.
Blessing of the Bronze
Activate to cause Chromie and all allied Heroes to gain 20% Movement Speed and their Basic Abilities recharge 35% faster for 8 seconds.