Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Kel'Thuzad Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() The Plaguelands Q Increase Death and Decay's duration by 1 second. After gaining 30 Blight, increase the radius of Death and Decay's pool by 30%. | 33.33 | 31.58 | 12 | 4 | 8 |
![]() Blighted Frost W Frost Nova deals 75% more damage to enemies in the center. After gaining 30 Blight, increase Frost Nova's Root duration by 0.5 seconds. | 60.00 | 26.32 | 10 | 6 | 4 |
![]() Barbed Chains E Increase Chains of Kel'Thuzad damage by 125%. After gaining 30 Blight, Chains of Kel'Thuzad reduces the Armor of pulled Heroes by 10 for 4 seconds. | 62.50 | 42.11 | 16 | 10 | 6 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Strip Shields E Pulling a Hero with Chains of Kel'Thuzad grants Kel'Thuzad a permanent 128 (+4% per level) Shield, stacking up to 2 times. Additionally, Chains of Kel'Thuzad deals up to 270 (+2.5% per level) bonus damage to Heroes' Shields. | 0.00 | 10.53 | 4 | 0 | 4 |
![]() Phylactery of Kel'Thuzad Active Quest: Collect 12 Regeneration Globes to charge Kel'Thuzad's Phylactery. Reward: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again. Passive: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged. | 62.96 | 71.05 | 27 | 17 | 10 |
![]() Armor of the Archlich Active Activate to gain 50 Physical Armor for 4 seconds. Upon activation, nearby enemies take 45 (+4% per level) damage and are Slowed by 35% for 4 seconds. | 42.86 | 18.42 | 7 | 3 | 4 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Accelerated Decay Q Each time a Hero is hit by Death and Decay's pool, they take 25% more periodic damage from Death and Decay for the next 4 seconds, stacking up to 4 times. | 35.71 | 36.84 | 14 | 5 | 9 |
![]() Chilling Touch Passive Every 8 seconds, Kel'Thuzad's next Basic Attack hits all enemies in the area for 80% additional damage, deals Spell damage instead of Physical, and Slows by 30% for 2 seconds. | 60.00 | 52.63 | 20 | 12 | 8 |
![]() Ice Cold Passive Reduce the cooldown of Glacial Spike by 8 seconds and increase its damage by 400%. | 75.00 | 10.53 | 4 | 3 | 1 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Frost Blast R Launch a meteor of ice at an enemy Hero. Upon impact, the meteor deals 115 (+2.5% per level) damage to its target and 275 (+2.5% per level) damage to enemies in the area. All enemies hit by Frost Blast are Rooted for 2 seconds. | 63.64 | 28.95 | 11 | 7 | 4 |
![]() Shadow Fissure R Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 (+2.5% per level) damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds. | 48.15 | 71.05 | 27 | 13 | 14 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Icy Grasp W Increase Frost Nova's Slow by 20%. Each time Kel'Thuzad damages enemies Slowed by Frost Nova, reduce the cooldown of Frost Nova by 0.5 seconds. | 66.67 | 7.89 | 3 | 2 | 1 |
![]() Chains of Ice E After Chains of Kel'Thuzad's Stun expires, the enemy is also Slowed by 60% for 1 second. | 51.85 | 71.05 | 27 | 14 | 13 |
![]() Chain-Link E Pulling a Hero with Chains of Kel'Thuzad reduces its cooldown by 5 seconds and refunds its Mana cost. | 50.00 | 21.05 | 8 | 4 | 4 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Arcane Echoes Q Whenever Kel'Thuzad hits an enemy Hero with Death and Decay's explosion, its cooldown is reduced by 1.5 seconds. | 25.00 | 22.86 | 8 | 2 | 6 |
![]() Hungering Cold W Enemies that are Rooted take an additional 55 (+2.5% per level) damage each time they are damaged by Kel'Thuzad. | 62.50 | 22.86 | 8 | 5 | 3 |
![]() Power of Icecrown Passive Stunning, Rooting, or Slowing a Hero grants 6% Spell Power for 10 seconds, stacking up to 5 times. | 63.16 | 54.29 | 19 | 12 | 7 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Deathchill R When Frost Blast's Root expires, enemies are Slowed by 40% for 3 seconds. Heroes killed while under the effects of Frost Blast instantly release another Frost Blast explosion. | 100.00 | 5.00 | 1 | 1 | 0 |
![]() Might of the Scourge R If a Hero is hit with Shadow Fissure, a second one is cast below them 1 second later. This second cast will not duplicate itself. | 60.00 | 25.00 | 5 | 3 | 2 |
![]() Shifting Malice Active Activate to dash forward, dealing 150 (+2.5% per level) damage to enemies in the path. Takedowns reset the cooldown of Shifting Malice. | 100.00 | 5.00 | 1 | 1 | 0 |
![]() The Damned Return Active Activate to create a Shade of Naxxramas that lasts 15 seconds and mimics Kel'Thuzad's casts of Death and Decay. | 53.85 | 65.00 | 13 | 7 | 6 |