Lúcio Talent Win Rates
|Level One||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Quest: Play Lúcio's Crossfade tracks to nearby allies for a total of 8 minutes. Multiple allies provide additional time. Reward: Permanently increase Crossfade's range by 20%.
Wall Ride's Movement Speed bonus gradually increases to 40% over 4 seconds while Lúcio maintains its effect.
While Wall Ride is active, Basic Attacks heal for 30% of the damage dealt and restore 0.5 Mana. Passive: Increase Wall Ride duration by 1 second.
|Level Four||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Enemies within the first half of Soundwave's range are knocked back 75% further. Quest: Hit 3 enemy Heroes with a single Soundwave. Reward: Increase Soundwave's arc by 50% and its range by 20%.
Off the Wall
Hitting an enemy with Soundwave while Wall Ride is active reduces its cooldown by 3 seconds.
While Wall Ride is active, Push Off's cooldown recharges 100% faster.
|Level Seven||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Hitting an enemy with Soundwave grants Lúcio a 35 (+4% per level) Shield for 7 seconds. Hitting enemy Heroes grants 3 times this amount.
Blast Lúcio's active Crossfade track at enemy Heroes. While Amp It Up is active, Healing Boost deals 50 (+4% per level) damage per second and Speed Boost Slows by 20%. This ability is unaffected by Crossfade talents.
Place a boombox that plays Lúcio's active Crossfade track for 30 seconds. Its volume adjusts with Amp It Up. Crossfade tracks do not stack.
|Level Ten||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
After 1 second, Lúcio and nearby allied Heroes gain a 1296 (+4% per level) point Shield that rapidly decays over 6 seconds.
Quickly skate to an allied Hero. Upon arrival, the ally is granted Unstoppable for 1 second and is healed for 250 (+4% per level).
|Level Thirteen||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
For each ally affected by Crossfade, Lúcio gains 5% Movement Speed that stacks with other bonuses.
Push Off no longer Slows enemies, and instead Stuns them for 0.5 seconds.
While Wall Ride is active, passing near an enemy Hero increases its Movement Speed bonus to 40% for 1 second. Passive: Wall Ride grants 20 Armor.
|Level Sixteen||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
While Amp It Up is active, Crossfade's Healing Boost heals for an additional 2.5% of the target's maximum Health each second.
Up the Frequency
Hitting enemy Heroes with Basic Attacks reduces the cooldown of Amp It Up by 0.4 seconds. Passive: Wall Ride increases Basic Attack range by 2.2.
Up To Eleven
Activate to extend the duration of Amp It Up by 2 seconds.
|Level Twenty||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Reduce the cooldown of Sound Barrier to 30 seconds, but the Shield now decays over 4 seconds.
High Five can now be cast on enemy Heroes, dealing 225 (+4% per level) damage and reducing all healing received by 50% for 3 seconds. Passive: Increase the duration of Amp It Up by 1 second.
For each ally affected by Crossfade, Lúcio gains 8% increased healing.
Activate for all other allies affected by Crossfade to become Unkillable for 1.5 seconds.