Orphea Talent Win Rates
|Level One||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Shadow Waltz deals an increased 75% damage to enemies hit by its end.
Each Hero hit by the wave of Dread increases the damage of its eruption by 20%.
Non-Heroic Abilities deal 20% more damage to Stunned, Rooted, Silenced or Slowed enemies and grant 1 additional Chaos when hitting Heroes.
|Level Four||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Hitting Heroes with the end of Shadow Waltz sets its cooldown to 1 second.
If Chomp hits a Hero, Orphea immediately dashes a short distance backwards. Passive: Gain 10% maximum Health.
Dread's Slow also applies to enemies in Dread's path.
|Level Seven||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Hitting a Hero with Chomp sets its cooldown to 2 seconds.
Quest: Minions that die within 1.5 seconds of being hit by Chomp permanently increase its damage by 2 and heal Orphea for 60 (+4% per level). Heroes that die increase its damage by 40 and heal Orphea for 25% of her maximum Health.
Quest: Hitting Heroes with Dread increases its damage by 4, up to 160. Reward: After hitting 40 Heroes, hitting an enemy Hero with Dread's eruption sets its cooldown to 6 seconds and refunds 50 Mana.
|Level Ten||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
After 1.5 seconds, deal 210 (+4% per level) damage in an area. Eternal Feast repeats every 1 second as long as it hits an enemy Hero.
After 1.25 seconds, pull enemies in an area towards the center, dealing 250 (+4% per level) damage and Stunning them for 0.5 seconds.
|Level Thirteen||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
After dashing with Shadow Waltz, Orphea gains 50 Spell Armor against the next enemy Ability, stacking up to 2 times. While Orphea has Determination, her Physical damage is increased by 15%.
Hitting a Hero with Chomp instantly grants Orphea maximum Chaos.
Activate to deal 150 (+4% per level) damage to all nearby enemies after 2 seconds. For each Hero hit, heal for 182 (+4% per level) and gain 1 Chaos.
|Level Sixteen||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Bond of Anguish
Shadow Waltz deals bonus damage to Heroes equal to 3% of their maximum Health, healing Orphea for 50% of damage dealt.
Basic Attacks that consume Chaos ignore Armor and deal 115 (+4% per level) Spell Damage to all enemies around the target.
After Dread erupts and for 2 seconds after, activate to cast Chomp from the eruption area.
|Level Twenty||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Eternal Feast grants 1 Chaos each time it hits a Hero. While Eternal Feast is active, Orphea's Attack Speed is increased by 50%.
Crushing Jaws reduces the Armor of Heroes hit by 25 for 2 seconds. Takedowns set its cooldown to 5 seconds.
Each Chaos consumed increases Orphea's Spell Power by 3%, up to 30%. After reaching the maximum bonus, the Spell Power is increased by an additional 30%. Lasts 10 seconds.
Activate to instantly reset the cooldown of Shadow Waltz. For the next 6 seconds, dashing with Shadow Waltz resets its cooldown.