Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Qhira Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Maximum Effort Q If Carnage damages the same enemy Hero 3 times it deals an additional 108 (+4% per level) damage and Slows by 25% for 2.5 seconds. | 48.33 | 27.28 | 269 | 130 | 139 |
![]() Fatal Wounds W While at maximum stacks, Blood Rage's bleed deals 30% additional damage to enemy Heroes under 50% Health. Quest: Damage enemy Heroes with Blood Rage's bleed damage. Reward: After damaging Heroes with Blood Rage's bleed damage 200 times, Blood Rage's duration is increased by 2 seconds. | 48.16 | 49.49 | 488 | 235 | 253 |
![]() Finishing Touch Passive Gain 20% Basic Attack damage. When Qhira Basic Attacks an enemy Hero below 50% Health it deals 20% additional damage, and she gains 35% Attack Speed for 3 seconds. | 52.84 | 23.23 | 229 | 121 | 108 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Upstage W Damaging at least 2 Heroes with Blood Rage causes Qhira to Evade the next 4 Heroic Basic Attacks within 12 seconds. | 44.44 | 43.81 | 432 | 192 | 240 |
![]() Ensnaring Swing E The primary target of Revolving Sweep is Slowed by 40% while Qhira is attached to them. Secondary targets hit by Revolving Sweep's swing are Slowed by 40% for 3 seconds. | 49.47 | 9.63 | 95 | 47 | 48 |
![]() Your Pain, My Gain Passive Basic Attacking an enemy Hero causes Qhira to gain 10 Armor for 3 seconds. Stacks 3 times. | 53.81 | 46.55 | 459 | 247 | 212 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() The Thirst Q Carnage heals for 50% of the damage dealt to enemy Heroes. Anytime Carnage damages an enemy Hero, Qhira's next Basic Attack within 4 seconds against an enemy Hero deals 15% additional damage, stacking up to 10 times. | 51.20 | 29.54 | 291 | 149 | 142 |
![]() Healmonger W If Blood Rage damages an enemy Hero below 50% Health, it heals for an additional 190 (+4% per level) Health. | 47.15 | 51.68 | 509 | 240 | 269 |
![]() Siphoning Link E Damaging an enemy Hero with Revolving Sweep's initial impact or swing causes Qhira to regenerate 96 (+4% per level) Health over 4 seconds. Stacks up to 4 times. Passive: Basic Attacks heal for 20% of the damage dealt. | 51.89 | 18.78 | 185 | 96 | 89 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Unrelenting Strikes R Deal 44 (+4% per level) damage to nearby enemies every 0.5 seconds for 2.5 seconds as your sword grows outward. Upon expiring, deal 160 (+4% per level) damage to nearby enemy Heroes and Stun them for 1.5 seconds. | 50.35 | 44.00 | 433 | 218 | 215 |
![]() Final Strike R After 1 second, deal 395 (+4% per level) damage to enemies in a line. This damage is increased by 25% against enemy Heroes who are below 50% Health. | 48.46 | 56.00 | 551 | 267 | 284 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Chainsaw Q Carnage's cooldown recharges 100% faster while an enemy Hero has maximum Blood Rage stacks. | 49.04 | 42.89 | 416 | 204 | 212 |
![]() Pulsing Pain E Each additional enemy Hero hit by Revolving Sweep causes the primary target to take an additional 115 (+4% per level) damage. | 52.81 | 18.35 | 178 | 94 | 84 |
![]() The Hunted Passive Basic Attacking an enemy Hero increases your Basic Attack damage against that Hero by 25%. Stacks up to 4 times and lasts 4 seconds. Bonus is reset if a different Hero is attacked. | 49.20 | 38.76 | 376 | 185 | 191 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Booming Kick E Increase the Stun duration of Revolving Sweep's re-activation by 0.25 seconds. Enemy Heroes around the primary target are also affected by Revolving Sweep's re-activation. | 52.29 | 72.75 | 654 | 342 | 312 |
![]() Lingering Ailment E Enemy Heroes hit by Revolving Sweep or by Grappling Hook have their Armor reduced by 15 for 3 seconds. | 51.55 | 10.79 | 97 | 50 | 47 |
![]() Swing Life Away E Revolving Sweep's cooldown recharges 250% faster while Qhira is swinging around her target. She also gains 50 Spell Armor for 2.5 seconds after the re-activation impact. | 54.73 | 16.46 | 148 | 81 | 67 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Silent Killer R Hitting enemy Heroes with Unrelenting Strikes Silences them for 0.5 seconds and reduces its cooldown by 3 seconds. | 61.63 | 41.46 | 245 | 151 | 94 |
![]() Unleashed Potential R Increase the damage to enemy Heroes under 50% Health from 25% to 50%. If an enemy Hero dies within 1.5 seconds of being hit by Final Strike, then reset the cooldowns of Final Strike and all of Qhira's Basic Abilities. | 56.28 | 30.96 | 183 | 103 | 80 |
![]() Utility Belt D Grappling Hook's cooldown is reset when hitting an enemy Hero with the initial impact of Revolving Sweep and recharges 900% faster if Qhira hasn't taken damage within the last 5 seconds. | 62.07 | 4.91 | 29 | 18 | 11 |
![]() No Sanctuary Passive Nearby enemy Heroes below 50% Health are revealed and you gain 20% Movement Speed while an enemy Hero is revealed by you in this way. Additionally, you deal 20% increased damage to these revealed enemies. | 53.73 | 22.67 | 134 | 72 | 62 |