Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Sgt. Hammer Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Ambush D Gain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 100% more damage. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible. | 42.17 | 19.78 | 434 | 183 | 251 |
![]() Advanced Artillery D Increase Siege Mode's splash damage to 50% of Basic Attack damage, and increase its splash radius by 25%. | 47.91 | 56.79 | 1246 | 597 | 649 |
![]() Maelstrom Rounds Active Activate to increase Basic Attack damage dealt by 30% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds. Stores up to 3 charges. | 44.55 | 23.43 | 514 | 229 | 285 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Barricade W Reduce Concussive Blast's cooldown by 4 seconds, its Mana cost by 40, and when cast create an impassable wall in front of Sgt. Hammer for 4 seconds. | 43.36 | 13.04 | 286 | 124 | 162 |
![]() Siege Tactics E Using Neosteel Plating while in Siege Mode grants Unstoppable for 2 seconds, as long as she remains in Siege Mode. | 42.09 | 25.34 | 556 | 234 | 322 |
![]() Regenerative Bio-Steel D Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | 48.15 | 61.62 | 1352 | 651 | 701 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Pulse Detonation Core Q Spider Mines detonate 3 times over 3 seconds. Basic Attacks against enemy Heroes grant 5 Mana and reduce the cooldown of Spider Mines by 1.5 seconds. Increase this bonus to 2.5 seconds while in Siege Mode. | 55.26 | 18.64 | 409 | 226 | 183 |
![]() Hover Siege Mode D Sgt. Hammer can move at 40% Movement Speed while in Siege Mode. | 45.47 | 39.20 | 860 | 391 | 469 |
![]() Graduating Range D While in Siege Mode, Basic Attack range is increased by 1 every 2 seconds, up to 3. | 42.38 | 42.16 | 925 | 392 | 533 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Blunt Force Gun R Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | 45.13 | 47.33 | 1037 | 468 | 569 |
![]() Napalm Strike R Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds. | 46.88 | 52.67 | 1154 | 541 | 613 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Tactical Mine Deployment Q Moving while Thrusters is active leaves a trail of up to 5 Spider Mines. Additionally, increase the Slow of Spider Mines by 15%. | 50.38 | 18.20 | 391 | 197 | 194 |
![]() Entrenched W While in Siege Mode, Concussive Blasts's damage and knockback distance are increased by 75%. | 43.02 | 29.33 | 630 | 271 | 359 |
![]() Hyper-Cooling Engines Z While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | 47.38 | 52.47 | 1127 | 534 | 593 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Mechanical Know-how E Neosteel Plating grants 20% maximum Health as a Shield for 2 seconds and increases Basic Attack damage by 30% for 5 seconds. | 51.99 | 23.41 | 452 | 235 | 217 |
![]() Executioner Passive Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds. | 45.48 | 17.19 | 332 | 151 | 181 |
![]() Giant Killer Passive Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health. | 49.35 | 59.40 | 1147 | 566 | 581 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Orbital BFG R Blunt Force Gun's missile orbits the planet every 5 seconds. Only the last missile fired orbits. | 55.48 | 23.72 | 292 | 162 | 130 |
![]() Advanced Lava Strike R Napalm Strike's range is increased by 75% and its impact does 50% more damage. | 56.93 | 16.41 | 202 | 115 | 87 |
![]() Shrapnel Mines Q Upon detonating, Spider Mines reduce the armor of enemy Heroes hit by 10, up to 30, for 4 seconds. | 52.38 | 3.41 | 42 | 22 | 20 |
![]() Ultra Capacitors D Hitting enemy Heroes with Basic Attacks while in Siege Mode grants 5% Attack Speed for 5 seconds, up to 40%. | 55.40 | 56.46 | 695 | 385 | 310 |