Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Sgt. Hammer Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Ambush D Gain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 125% more damage. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible. | 50.28 | 12.68 | 543 | 273 | 270 |
![]() Advanced Artillery D Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | 50.12 | 69.77 | 2989 | 1498 | 1491 |
![]() Maelstrom Rounds Active Activate to increase Basic Attack damage dealt by 30% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds. Stores up to 3 charges. | 50.93 | 17.55 | 752 | 383 | 369 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Barricade W Reduce Concussive Blast's cooldown by 4 seconds, its Mana cost by 40, and when cast create an impassable wall in front of Sgt. Hammer for 4 seconds. | 52.87 | 7.33 | 314 | 166 | 148 |
![]() Siege Tactics E Using Neosteel Plating while in Siege Mode grants Unstoppable for 2 seconds, as long as she remains in Siege Mode. | 47.77 | 25.12 | 1076 | 514 | 562 |
![]() Regenerative Bio-Steel D Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | 50.93 | 67.55 | 2894 | 1474 | 1420 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Pulse Detonation Core Q Spider Mines detonate 3 times over 3 seconds. Basic Attacks against enemy Heroes grant 5 Mana and reduce the cooldown of Spider Mines by 1.5 seconds. Increase this bonus to 2.5 seconds while in Siege Mode. | 49.89 | 10.86 | 465 | 232 | 233 |
![]() Hover Siege Mode D Sgt. Hammer can move at 50% Movement Speed while in Siege Mode. | 50.55 | 61.94 | 2653 | 1341 | 1312 |
![]() Graduating Range D While in Siege Mode, Basic Attack range is increased by 1 every 1.5 seconds, up to 3. | 49.87 | 27.20 | 1165 | 581 | 584 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Blunt Force Gun R Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | 49.28 | 42.20 | 1802 | 888 | 914 |
![]() Napalm Strike R Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds. | 51.22 | 57.80 | 2468 | 1264 | 1204 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Tactical Mine Deployment Q Moving while Thrusters is active leaves a trail of up to 5 Spider Mines. Additionally, increase the Slow of Spider Mines by 15%. | 50.69 | 13.83 | 582 | 295 | 287 |
![]() Entrenched W While in Siege Mode, Concussive Blasts's damage and knockback distance are increased by 75%. | 48.24 | 22.22 | 935 | 451 | 484 |
![]() Hyper-Cooling Engines Z While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | 51.86 | 63.94 | 2690 | 1395 | 1295 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Mechanical Know-how E Neosteel Plating grants 20% maximum Health as a Shield for 2 seconds and increases Basic Attack damage by 30% for 5 seconds. | 55.37 | 34.34 | 1342 | 743 | 599 |
![]() Executioner Passive Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds. | 50.52 | 12.26 | 479 | 242 | 237 |
![]() Giant Killer Passive Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health. | 51.61 | 53.40 | 2087 | 1077 | 1010 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Orbital BFG R Blunt Force Gun's missile orbits the planet every 5 seconds. Only the last missile fired orbits. | 52.53 | 13.91 | 356 | 187 | 169 |
![]() Advanced Lava Strike R Napalm Strike's range is increased by 75% and its impact does 50% more damage. | 64.07 | 6.52 | 167 | 107 | 60 |
![]() Shrapnel Mines Q Upon detonating, Spider Mines reduce the Armor of enemy Heroes hit by 10, up to 50, for 4 seconds. | 60.64 | 7.34 | 188 | 114 | 74 |
![]() Ultra Capacitors D Hitting enemy Heroes with Basic Attacks while in Siege Mode grants 10% Attack Speed for 5 seconds, up to 60%. | 59.55 | 72.23 | 1849 | 1101 | 748 |