Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Tracer Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() One-Two Punch W Reduce the cooldown of Melee by 1 second and it gains an additional charge. | 52.63 | 60.16 | 4167 | 2193 | 1974 |
![]() Parting Gift E Recall leaves behind 6 bombs that deal 240 (+4% per level) damage each to different targets. Heroes hit with these bombs are slowed by 50% for 0.75 seconds and grant 7% Pulse Bomb charge. | 51.87 | 14.64 | 1014 | 526 | 488 |
![]() Tracer Rounds Passive Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds. | 49.77 | 25.21 | 1746 | 869 | 877 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Leeching Rounds Passive Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing. | 46.86 | 25.30 | 1752 | 821 | 931 |
![]() Pulse Generator R Successfully sticking a Pulse Bomb to an enemy Hero heals Tracer for 25% of her maximum Health over 1.5 seconds and refunds a charge of Blink. | 53.99 | 68.03 | 4712 | 2544 | 2168 |
![]() Is That a Health Pack?! Passive Collecting a Regeneration Globe instantly heals Tracer for 10% of her maximum Health and reduces the cooldown of Healing Fountain by 15 seconds. Drinking from a Healing Fountain instantly heals for 20% of Tracer's maximum Health. | 48.27 | 6.67 | 462 | 223 | 239 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Sleight of Hand D Reduces Reload time by 50%. This equals 20% more damage per second. | 50.82 | 41.29 | 2859 | 1453 | 1406 |
![]() Focus Fire Passive If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 80 (+4% per level) bonus damage. This is equal to 35% of the total magazine. | 49.86 | 21.17 | 1466 | 731 | 735 |
![]() Locked and Loaded D Reactivate Reload within the last 50% of its cast time to increase Tracer's Basic Attack damage by 40% for that magazine. | 54.02 | 37.54 | 2599 | 1404 | 1195 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Sticky Bomb R Increases Pulse Bomb's radius by 50% and enemies hit are Slowed by 70% for 3 seconds. | 53.19 | 26.11 | 1805 | 960 | 845 |
![]() Quantum Spike R Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes. | 51.88 | 42.74 | 2955 | 1533 | 1422 |
![]() Pulse Rounds R Increases Pulse Bomb's range and charge rate from Basic Attacks against Heroes by 100%. | 50.84 | 31.15 | 2154 | 1095 | 1059 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Untouchable Passive Passive: After Blinking, gain 20% Movement Speed for 1.5 seconds. Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 25%. These bonuses are lost on death. | 53.87 | 49.76 | 3382 | 1822 | 1560 |
![]() Jumper Q Passive: When Blink has no charges remaining, its cooldown refreshes 150% faster. Casting Blink grants Tracer a Shield equal to 8% of her maximum Health for 3 seconds. This Shield stacks up to 3 times. | 52.23 | 45.24 | 3075 | 1606 | 1469 |
![]() Telefrag E Passive: Basic Attacks against enemy Heroes reduce the cooldown of Recall by 0.1875 seconds. When Tracer arrives at her Recall location she becomes Unkillable for 1 second and nearby enemies take 175 (+4% per level) damage and are knocked back. | 45.59 | 5.00 | 340 | 155 | 185 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Bullet Spray W Increases the radius of Melee by 30%, and causes it to damage all enemies in range. | 54.54 | 28.31 | 1773 | 967 | 806 |
![]() Heavy Handed W Heroes hit by Melee have their Armor reduced by 15 for 4 seconds. | 56.69 | 32.56 | 2039 | 1156 | 883 |
![]() Ricochet Passive Tracer's Basic Attacks have a 60% chance to hit another nearby enemy, prioritizing Heroes. | 56.45 | 39.12 | 2450 | 1383 | 1067 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Chrono Triggers Q Casting Blink causes Basic Attacks to not consume ammo for 1 second. | 57.71 | 5.47 | 227 | 131 | 96 |
![]() Get Stuffed! W Increases Melee's Pulse Bomb charge against Heroes from 10% to 20%. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knock the target away. | 61.94 | 44.03 | 1826 | 1131 | 695 |
![]() Total Recall E Recall heals Tracer equal to the amount of Health she lost during that time. | 62.98 | 40.78 | 1691 | 1065 | 626 |
![]() Composition B R Successfully sticking a Pulse Bomb to an enemy Hero also drops another one at their feet that deals 50% damage and explodes slightly earlier. | 61.29 | 9.72 | 403 | 247 | 156 |