Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Tracer Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() One-Two Punch W Reduce the cooldown of Melee by 1 second and it gains an additional charge. | 51.43 | 41.06 | 1017 | 523 | 494 |
![]() Parting Gift E Recall leaves behind 6 bombs that deal 240 (+4% per level) damage each to different targets. Heroes hit with these bombs are slowed by 50% for 0.75 seconds and grant 7% Pulse Bomb charge. | 53.28 | 28.95 | 717 | 382 | 335 |
![]() Tracer Rounds Passive Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds. | 51.14 | 30.00 | 743 | 380 | 363 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Leeching Rounds Passive Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing. | 46.38 | 28.46 | 705 | 327 | 378 |
![]() Pulse Generator R Successfully sticking a Pulse Bomb to an enemy Hero heals Tracer for 18% of her maximum Health over 1.5 seconds and refunds a charge of Blink. | 54.29 | 67.22 | 1665 | 904 | 761 |
![]() Is That a Health Pack?! Passive Collecting a Regeneration Globe instantly heals Tracer for 10% of her maximum Health and reduces the cooldown of Healing Fountain by 15 seconds. Drinking from a Healing Fountain instantly heals for 20% of Tracer's maximum Health. | 50.47 | 4.32 | 107 | 54 | 53 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Sleight of Hand D Reduces Reload time by 50%. This equals 20% more damage per second. | 49.35 | 40.12 | 993 | 490 | 503 |
![]() Focus Fire Passive If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 80 (+4% per level) bonus damage. This is equal to 35% of the total magazine. | 46.76 | 17.45 | 432 | 202 | 230 |
![]() Locked and Loaded D Reactivate Reload within the last 50% of its cast time to increase Tracer's Basic Attack damage by 40% for that magazine. | 56.48 | 42.42 | 1050 | 593 | 457 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Sticky Bomb R Increases Pulse Bomb's radius by 50% and enemies hit are Slowed by 70% for 3 seconds. | 52.65 | 30.61 | 756 | 398 | 358 |
![]() Quantum Spike R Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes. | 50.05 | 39.07 | 965 | 483 | 482 |
![]() Pulse Rounds R Increases Pulse Bomb's range and charge rate from Basic Attacks against Heroes by 100%. | 53.94 | 30.32 | 749 | 404 | 345 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Untouchable Passive Passive: After Blinking, gain 20% Movement Speed for 1.25 seconds. Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 25%. These bonuses are lost on death. | 52.04 | 29.28 | 711 | 370 | 341 |
![]() Jumper Q Passive: When Blink has no charges remaining, its cooldown refreshes 150% faster. Casting Blink grants Tracer a Shield equal to 6.5% of her maximum Health for 3 seconds. This Shield stacks up to 3 times. | 53.98 | 65.77 | 1597 | 862 | 735 |
![]() Telefrag E Passive: Basic Attacks against enemy Heroes reduce the cooldown of Recall by 0.1875 seconds. When Tracer arrives at her Recall location she becomes Unkillable for 1 second and nearby enemies take 175 (+4% per level) damage and are knocked back. | 42.50 | 4.94 | 120 | 51 | 69 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Bullet Spray W Increases the radius of Melee by 30%, and causes it to damage all enemies in range. | 53.13 | 25.51 | 576 | 306 | 270 |
![]() Heavy Handed W Heroes hit by Melee have their Armor reduced by 15 for 4 seconds. | 55.02 | 29.54 | 667 | 367 | 300 |
![]() Ricochet Passive Tracer's Basic Attacks have a 60% chance to hit another nearby enemy, prioritizing Heroes. | 57.34 | 44.95 | 1015 | 582 | 433 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Chrono Triggers Q Casting Blink causes Basic Attacks to not consume ammo for 1 second. | 60.61 | 6.45 | 99 | 60 | 39 |
![]() Get Stuffed! W Increases Melee's Pulse Bomb charge against Heroes from 10% to 20%. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knock the target away. | 61.21 | 34.57 | 531 | 325 | 206 |
![]() Total Recall E Recall heals Tracer equal to the amount of Health she lost during that time. | 65.19 | 48.63 | 747 | 487 | 260 |
![]() Composition B R Successfully sticking a Pulse Bomb to an enemy Hero also drops another one at their feet that deals 50% damage and explodes slightly earlier. | 55.97 | 10.35 | 159 | 89 | 70 |