Uther Talent Win Rates
|Level One||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Quest: Reduce damage from Heroic sources with Devotion. Reward: After reducing damage 40 times, Holy Light's Mana cost is reduced from 80 to 60. Reward: After reducing damage 80 times, Holy Light's Mana cost is reduced to 40, and its range is increased by 50%.
Wave of Light
Quest: Damage or heal Heroes 60 times with Holy Radiance. Reward: Increase the duration of Devotion by 0.5 seconds. Passive: Damaging or healing Heroes with Holy Radiance refunds 5 Mana and reduces its cooldown by 1 second.
Hammer of the Lightbringer
Quest: Basic Attack enemies 75 times. Reward: Basic Attacks reduce the cooldown of Hammer of Justice by 1.5 seconds. Passive: Basic Attacks restore 1.5% of Uther's maximum Mana.
|Level Four||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Holy Light can be used on an enemy to do 50% of its healing amount as damage. When used this way, Uther receives its self-healing benefits, its cooldown is reduced by 6 seconds, and it refunds 45 Mana.
Pursuit of Justice
Hammer of Justice increases Uther's Movement Speed by 25% for 3 seconds.
Deal 13 (+4% per level) damage per second to nearby enemies. Basic Attacks against enemy Heroes increase this damage by 20% for 3 seconds. This can stack up to 3 times.
|Level Seven||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Armor of Faith
Being Stunned, Rooted, or Silenced grants Uther 90 Mana and causes Holy Light's cooldown to recharge 200% faster for 6 seconds. This effect has a 20 second cooldown.
Guardian of Ancient Kings
Healing a Hero that is Stunned, Rooted, or Silenced increases the Armor bonus they receive from Devotion from 25 to 50.
Hand of Protection
Activate to make target ally Unstoppable for 1 second. Cannot be cast on Uther. Basic Attacks reduce Hand of Protection's cooldown by 5 seconds.
|Level Ten||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.
Deal 170 (+4% per level) damage and Stun nearby enemies for 1.75 seconds.
|Level Thirteen||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
For the next 5 seconds after using Holy Light, Uther's Basic Attacks heal him and nearby allied Heroes for 15% of the total amount healed by Holy Light.
When used against Heroes, Hammer of Justice reduces the target's Movement Speed and damage dealt by 25% for 3 seconds.
Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%. Can be toggled to allow or prevent this talent from triggering automatically.
|Level Sixteen||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Beacon of Light
While below 50% Health, Uther receives 200% more self-healing when healing others with Holy Light.
Allies healed by Holy Radiance receive 40% increased healing from all sources for 6 seconds.
Activate to reduce the Mana cost of Uther's next Basic Ability by 50 and its cooldown by 10 seconds.
|Level Twenty||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Bulwark of Light
Divine Shield lasts 2 seconds longer and its cooldown is reduced by 20 seconds.
Divine Storm's radius is increased by 50% and its cooldown is reduced by 20 seconds.
After Eternal Vanguard ends, Uther revives at the spirit's location with 50% of his maximum Health. This effect has a 180 second cooldown.
Applying Devotion to a Hero that is already affected by Devotion increases their Armor to 50.