Zeratul Talent Win Rates
|Level One||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Increases the radius of Cleave by 33%.
Quest: Gather Regeneration Globes to lower the Mana cost of Blink by 3, up to 45. Reward: Upon gathering 15 Regeneration Globes, Basic Attacks reduce the cooldown of Blink by 1 second.
Gain 30% Movement Speed while Stealthed.
|Level Four||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Cleave deals an additional 40% damage over 3 seconds.
Dealing damage to enemy Heroes increases all damage dealt by 6% for 3 seconds, stacking up to 30%.
Activate to gain 40% Attack Speed for 5 seconds. Passive: Gain 20% Attack Speed.
|Level Seven||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
For 3 seconds, reactivate Blink to return to the point where it was cast from.
Seeker In the Dark.
Singularity Spike takes 50% longer to explode. It can be reactivated to teleport to the target, granting 30% increased Move Speed for 3 seconds.
Vorpal Blade gains a 2nd charge. Teleporting to an enemy with Vorpal Blade causes Zeratul's next Basic Attack within 6 seconds to deal 40% more damage.
|Level Ten||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Might of the Nerazim
Activate to cast an untalented version of Zeratul's most recently used Basic Ability, dealing 50% less damage. Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 30% more damage.
Slows time in an area to a near standstill, placing allies and enemies in Time Stop for 5 seconds. Zeratul is not affected.
|Level Thirteen||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Shroud of Adun
Zeratul gains a Shield equal to 15% of his Maximum Health over 5 seconds while under Permanent Cloak.
Basic Attacks heal for 35% of the damage dealt.
Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%. Can be toggled to allow or prevent this talent from triggering automatically.
|Level Sixteen||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Every third consecutive Basic Attack against the same target deals 125% bonus damage.
If Cleave hits more than one enemy Hero, it deals 40% increased damage and its cooldown is reduced by 3 seconds.
Sentenced to Death
Deal 30% increased damage to enemies while they have a Singularity Spike attached to them.
|Level Twenty||Talent||Games Played||Wins||Losses||Win Rate %||Popularity %|
Might of the Nerazim resets the cooldown of all Basic Abilities.
Gift of the Xel'naga
Allies are no longer affected by Void Prison, and enemies are slowed by 50% for 3 seconds once Void Prison ends.
Basic Attacks deal 20% more damage and Slow enemy Movement Speed by 20% for 1 second.
Heal for 60% of Spell Damage dealt to Heroes.