Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Tracer Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() One-Two Punch W Reduce the cooldown of Melee by 1 second and it gains an additional charge. | 51.78 | 65.16 | 4461 | 2310 | 2151 |
![]() Parting Gift E Recall leaves behind 3 bombs that deal 250 (+4% per level) damage each to different targets. Each Hero hit with these bombs grants 5% Pulse Bomb charge. | 51.66 | 4.41 | 302 | 156 | 146 |
![]() Tracer Rounds Passive Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds. | 50.36 | 30.43 | 2083 | 1049 | 1034 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Leeching Rounds Passive Increase the healing from Basic Attacks against enemy Heroes by 5%. This bonus is further increased by 5% for each Blink charge you currently have. | 44.69 | 17.75 | 1215 | 543 | 672 |
![]() Pulse Generator R Successfully sticking a Pulse Bomb to an enemy Hero heals Tracer for 25% of her maximum Health over 1.5 seconds and refunds a charge of Blink. | 52.77 | 72.68 | 4976 | 2626 | 2350 |
![]() Is That a Health Pack?! Passive Passive: Increases Regeneration Globe and Healing Fountain healing by 100%. Collecting a Regeneration Globe reduces the cooldown of Healing Fountain by 15 seconds. | 52.82 | 9.57 | 655 | 346 | 309 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Sleight of Hand D Reduces Reload time by 50%. This equals 20% more damage per second. | 49.75 | 44.39 | 3039 | 1512 | 1527 |
![]() Focus Fire Passive If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 80 (+4% per level) bonus damage. This is equal to 35% of the total magazine. | 52.54 | 20.16 | 1380 | 725 | 655 |
![]() Locked and Loaded D Reactivate Reload within the last 50% of its cast time to increase Tracer's Basic Attack damage by 40% for that magazine. | 52.66 | 35.45 | 2427 | 1278 | 1149 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Sticky Bomb R Increases Pulse Bomb's radius by 50% and enemies hit are Slowed by 70% for 3 seconds. | 54.92 | 19.05 | 1302 | 715 | 587 |
![]() Quantum Spike R Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes. | 49.84 | 44.83 | 3064 | 1527 | 1537 |
![]() Pulse Rounds R Increases Pulse Bomb's range and charge rate from Basic Attacks against Heroes by 100%. | 51.58 | 36.11 | 2468 | 1273 | 1195 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Untouchable Passive Passive: After Blinking, gain 20% Movement Speed for 2 seconds. Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 30%. These bonuses are lost on death. | 54.42 | 63.39 | 4243 | 2309 | 1934 |
![]() Jumper Q Passive: When Blink has no charges remaining, its cooldown refreshes 125% faster. Casting Blink grants Tracer a Shield equal to 6% of her maximum Health for 3 seconds. This Shield stacks up to 3 times. | 49.58 | 34.11 | 2283 | 1132 | 1151 |
![]() Telefrag E Passive: Basic Attacks against enemy Heroes reduce the cooldown of Recall by 0.3125 seconds. When Tracer arrives at her Recall location, nearby enemies are knocked back and take 160 (+4% per level) damage. | 40.48 | 2.51 | 168 | 68 | 100 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Bullet Spray W Increases the radius of Melee by 30%, and causes it to damage all enemies in range. | 51.72 | 26.28 | 1632 | 844 | 788 |
![]() Heavy Handed W Heroes hit by Melee have their Armor reduced by 15 for 4 seconds. | 55.89 | 31.14 | 1934 | 1081 | 853 |
![]() Ricochet Passive Tracer's Basic Attacks have a 60% chance to hit another nearby enemy, prioritizing Heroes. | 57.16 | 42.59 | 2645 | 1512 | 1133 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Chrono Triggers Q Casting Blink causes Basic Attacks to not consume ammo for 1 second. | 67.16 | 4.99 | 204 | 137 | 67 |
![]() Get Stuffed! W Increases Melee's Pulse Bomb charge against Heroes from 12% to 24%. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knock the target away. | 62.79 | 40.56 | 1658 | 1041 | 617 |
![]() Total Recall E Recall heals Tracer equal to the amount of Health she lost during that time. | 63.58 | 44.40 | 1815 | 1154 | 661 |
![]() Composition B R Successfully sticking a Pulse Bomb to an enemy Hero also drops another one at their feet that deals 50% damage and explodes slightly earlier. | 57.42 | 10.05 | 411 | 236 | 175 |