Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Mal'Ganis Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Winged Guard W Each time Necrotic Embrace hits an enemy Hero, gain 75 Physical Armor against the next enemy Hero Basic Attack. If Winged Guard has no charges, Mal'Ganis will gain 1 charge after 6 seconds. | 50.13 | 30.05 | 800 | 401 | 399 |
![]() Vampiric Aura D Mal'Ganis heals for 30% of Physical Damage dealt, and nearby allied Heroes heal for 15% of Physical Damage dealt. | 49.32 | 22.24 | 592 | 292 | 300 |
![]() Time to Feed Passive Mal'Ganis heals for 70 (+4% per level) when damaging a nearby enemy Hero. This can occur once every 6 seconds against each enemy Hero, but is also refreshed when they are Slept by Night Rush. | 51.26 | 47.71 | 1270 | 651 | 619 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Fueled by Torment W While Necrotic Embrace is active, Mal'Ganis heals for 12 (+4% per level) when damage is taken and Vampiric Touch converts 20% more Hero damage into healing. | 52.04 | 37.68 | 1003 | 522 | 481 |
![]() Might of Sargeras W Necrotic Embrace's Armor is increased to 50. | 48.53 | 47.37 | 1261 | 612 | 649 |
![]() Echo of Doom W When Necrotic Embrace expires, it explodes again for 68 (+4% per level) damage. For each enemy Hero hit, gain 5 Mana and reduce the cooldown of Necrotic Embrace by 0.75 seconds. Does not wake Sleeping targets. | 52.76 | 14.95 | 398 | 210 | 188 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Black Claws Q After Mal'Ganis hits an enemy Hero with Fel Claws, his next Basic Attack deals 60% more damage and reduces the Armor of enemy Heroes by 15 for 2 seconds. | 50.72 | 28.76 | 765 | 388 | 377 |
![]() Will of Tichondrius Q Each enemy Hero hit by the first 2 slashes of Fel Claws causes the final slash to steal 1% of maximum Health from enemy Heroes, up to 4%. If at least 4 enemy Heroes are hit with the first 2 slashes of Fel Claws, then the final slash Stuns enemies for an additional 0.5 seconds. | 48.29 | 31.92 | 849 | 410 | 439 |
![]() Spreading Plague E After casting Night Rush, deal 33 (+4% per level) damage per second to nearby enemies. This effect lasts for 5 seconds and Basic Attacks against Heroes refresh its duration. Does not wake Sleeping targets. | 52.20 | 39.32 | 1046 | 546 | 500 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Carrion Swarm R After 1 second, disperse into an Invulnerable swarm of bats for 3 seconds, dealing 120 (+4% per level) damage per second to enemies. Vampiric Touch heals for 75% of Carrion Swarm's damage to Heroes. | 51.52 | 54.41 | 1444 | 744 | 700 |
![]() Dark Conversion R Channel on an enemy Hero for 0.75 seconds, then swap Health percentages with the target over 3 seconds. | 49.50 | 45.59 | 1210 | 599 | 611 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Deep Sleep E Increase Night Rush's Sleep duration by 0.75 seconds and its Movement Speed bonus by 10%. | 47.41 | 31.57 | 829 | 393 | 436 |
![]() The Night Beckons E Basic Attacks deal 200% bonus damage to Sleeping enemies. After Night Rush's Sleep ends, targets are Slowed by 30% for 3 seconds. | 53.85 | 24.26 | 637 | 343 | 294 |
![]() Blood Rush D When Mal'Ganis is healed by a Hero, he gains 1% Movement Speed for 6 seconds, up to 15%. | 51.38 | 44.17 | 1160 | 596 | 564 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Plague Bats W Necrotic Embrace unleashes a wave of bats in front of Mal'Ganis, dealing 81 (+4% per level) damage. | 53.64 | 49.86 | 1208 | 648 | 560 |
![]() Frenzied Assault Passive Basic Attacks against Heroes with a higher Health percentage heal for an additional 50% of damage dealt. Basic Attacks against Heroes with a lower Health percentage grant 35% Attack Speed for 3 seconds. | 50.37 | 22.53 | 546 | 275 | 271 |
![]() Blind as a Bat Active Activate to erupt with blind rage, removing the cooldown and Mana cost of Fel Claws, but losing all vision. Lasts 6 seconds. Enemy Heroes hit by the final slash of Fel Claws reduces the cooldown of this Ability by 4 seconds. | 55.01 | 27.61 | 669 | 368 | 301 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Seeker Swarm R Upon expiring, Carrion Swarm's bats seek nearby enemy Heroes, dealing 132 (+4% per level) damage and Sleeping them for 2.5 seconds. | 61.03 | 40.15 | 662 | 404 | 258 |
![]() Wrath of Nathreza R Enemy Heroes near the target suffer 75% of the transferred Health as damage over 3 seconds. Does not benefit from Vampiric Touch. | 54.72 | 19.28 | 318 | 174 | 144 |
![]() Vanquish the Weak Q Damage from Fel Claws and Basic Attacks Slows enemies by 25% for 1.5 seconds, and Vampiric Touch converts 10% more damage into healing versus Slowed Heroes. | 61.30 | 15.83 | 261 | 160 | 101 |
![]() Alone in the Dark E Reduce the cooldown of Night Rush by 4 seconds. Enemy Heroes put to Sleep by Night Rush have their vision greatly reduced during the Sleep and for 2 seconds after. | 60.05 | 24.74 | 408 | 245 | 163 |