Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Sgt. Hammer Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Ambush D Gain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 125% more damage. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible. | 52.59 | 14.16 | 270 | 142 | 128 |
![]() Advanced Artillery D Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | 51.69 | 73.05 | 1393 | 720 | 673 |
![]() Maelstrom Rounds Active Activate to increase Basic Attack damage dealt by 30% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds. Stores up to 3 charges. | 48.77 | 12.79 | 244 | 119 | 125 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Barricade W Reduce Concussive Blast's cooldown by 4 seconds, its Mana cost by 40, and when cast create an impassable wall in front of Sgt. Hammer for 4 seconds. | 55.83 | 10.80 | 206 | 115 | 91 |
![]() Siege Tactics E Using Neosteel Plating while in Siege Mode grants Unstoppable for 2 seconds, as long as she remains in Siege Mode. | 50.30 | 26.48 | 505 | 254 | 251 |
![]() Regenerative Bio-Steel D Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | 51.17 | 62.72 | 1196 | 612 | 584 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Pulse Detonation Core Q Spider Mines detonate 3 times over 3 seconds. Basic Attacks against enemy Heroes grant 5 Mana and reduce the cooldown of Spider Mines by 1.5 seconds. Increase this bonus to 2.5 seconds while in Siege Mode. | 52.42 | 13.01 | 248 | 130 | 118 |
![]() Hover Siege Mode D Sgt. Hammer can move at 50% Movement Speed while in Siege Mode. | 52.41 | 65.37 | 1246 | 653 | 593 |
![]() Graduating Range D While in Siege Mode, Basic Attack range is increased by 1 every 1.5 seconds, up to 3. | 48.06 | 21.62 | 412 | 198 | 214 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Blunt Force Gun R Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | 49.14 | 36.59 | 696 | 342 | 354 |
![]() Napalm Strike R Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds. | 52.99 | 63.41 | 1206 | 639 | 567 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Tactical Mine Deployment Q Moving while Thrusters is active leaves a trail of up to 5 Spider Mines. Additionally, increase the Slow of Spider Mines by 15%. | 51.79 | 11.97 | 224 | 116 | 108 |
![]() Entrenched W While in Siege Mode, Concussive Blasts's damage and knockback distance are increased by 75%. | 50.63 | 16.99 | 318 | 161 | 157 |
![]() Hyper-Cooling Engines Z While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | 52.33 | 71.05 | 1330 | 696 | 634 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Mechanical Know-how E Neosteel Plating grants 20% maximum Health as a Shield for 2 seconds and increases Basic Attack damage by 30% for 5 seconds. | 55.03 | 37.49 | 656 | 361 | 295 |
![]() Executioner Passive Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds. | 55.36 | 12.80 | 224 | 124 | 100 |
![]() Giant Killer Passive Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health. | 52.87 | 49.71 | 870 | 460 | 410 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Orbital BFG R Blunt Force Gun's missile orbits the planet every 5 seconds. Only the last missile fired orbits. | 51.18 | 10.93 | 127 | 65 | 62 |
![]() Advanced Lava Strike R Napalm Strike's range is increased by 75% and its impact does 50% more damage. | 60.92 | 7.49 | 87 | 53 | 34 |
![]() Shrapnel Mines Q Upon detonating, Spider Mines reduce the Armor of enemy Heroes hit by 10, up to 50, for 4 seconds. | 67.06 | 7.31 | 85 | 57 | 28 |
![]() Ultra Capacitors D Hitting enemy Heroes with Basic Attacks while in Siege Mode grants 10% Attack Speed for 5 seconds, up to 60%. | 62.92 | 74.27 | 863 | 543 | 320 |