Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Sgt. Hammer Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Ambush D Gain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 125% more damage. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible. | 50.00 | 12.65 | 530 | 265 | 265 |
![]() Advanced Artillery D Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | 52.67 | 74.65 | 3127 | 1647 | 1480 |
![]() Maelstrom Rounds Active Activate to increase Basic Attack damage dealt by 30% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds. Stores up to 3 charges. | 46.80 | 12.70 | 532 | 249 | 283 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Barricade W Reduce Concussive Blast's cooldown by 4 seconds, its Mana cost by 40, and when cast create an impassable wall in front of Sgt. Hammer for 4 seconds. | 47.26 | 10.46 | 438 | 207 | 231 |
![]() Siege Tactics E Using Neosteel Plating while in Siege Mode grants Unstoppable for 2 seconds, as long as she remains in Siege Mode. | 49.46 | 24.47 | 1025 | 507 | 518 |
![]() Regenerative Bio-Steel D Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | 53.08 | 65.08 | 2726 | 1447 | 1279 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Pulse Detonation Core Q Spider Mines detonate 3 times over 3 seconds. Basic Attacks against enemy Heroes grant 5 Mana and reduce the cooldown of Spider Mines by 1.5 seconds. Increase this bonus to 2.5 seconds while in Siege Mode. | 54.50 | 13.54 | 567 | 309 | 258 |
![]() Hover Siege Mode D Sgt. Hammer can move at 50% Movement Speed while in Siege Mode. | 52.58 | 64.69 | 2710 | 1425 | 1285 |
![]() Graduating Range D While in Siege Mode, Basic Attack range is increased by 1 every 1.5 seconds, up to 3. | 46.82 | 21.77 | 912 | 427 | 485 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Blunt Force Gun R Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | 50.32 | 37.09 | 1552 | 781 | 771 |
![]() Napalm Strike R Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds. | 52.39 | 62.91 | 2632 | 1379 | 1253 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Tactical Mine Deployment Q Moving while Thrusters is active leaves a trail of up to 5 Spider Mines. Additionally, increase the Slow of Spider Mines by 15%. | 53.33 | 13.47 | 555 | 296 | 259 |
![]() Entrenched W While in Siege Mode, Concussive Blasts's damage and knockback distance are increased by 75%. | 49.62 | 22.45 | 925 | 459 | 466 |
![]() Hyper-Cooling Engines Z While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | 52.82 | 64.09 | 2641 | 1395 | 1246 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Mechanical Know-how E Neosteel Plating grants 20% maximum Health as a Shield for 2 seconds and increases Basic Attack damage by 30% for 5 seconds. | 54.93 | 35.82 | 1378 | 757 | 621 |
![]() Executioner Passive Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds. | 54.53 | 12.06 | 464 | 253 | 211 |
![]() Giant Killer Passive Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health. | 53.77 | 52.12 | 2005 | 1078 | 927 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Orbital BFG R Blunt Force Gun's missile orbits the planet every 5 seconds. Only the last missile fired orbits. | 52.48 | 12.81 | 322 | 169 | 153 |
![]() Advanced Lava Strike R Napalm Strike's range is increased by 75% and its impact does 50% more damage. | 57.65 | 6.76 | 170 | 98 | 72 |
![]() Shrapnel Mines Q Upon detonating, Spider Mines reduce the Armor of enemy Heroes hit by 10, up to 50, for 4 seconds. | 72.88 | 7.04 | 177 | 129 | 48 |
![]() Ultra Capacitors D Hitting enemy Heroes with Basic Attacks while in Siege Mode grants 10% Attack Speed for 5 seconds, up to 60%. | 60.63 | 73.38 | 1844 | 1118 | 726 |