Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Tassadar Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Static Charge Q Quest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge. Maximum of 200 bonus damage. | 49.38 | 52.65 | 3161 | 1561 | 1600 |
![]() Psi-Infusion W Increases the range of Psionic Storm by 33%. Each non-Structure enemy hit by Psionic Storm restores 0.5 Mana, increased to 5 against Heroes. | 49.83 | 19.55 | 1174 | 585 | 589 |
![]() Khaydarin Amulet D Quest: Resonance Beam charges 50% faster. Reward: After Resonance Beam has been fully charged for 80 seconds, it bounces to hit 1 additional target for 75% damage, prioritizing Heroes. Reward: After Resonance Beam has been fully charged for 160 seconds, it bounces to hit 2 additional targets for 75% damage, prioritizing Heroes. | 52.37 | 27.80 | 1669 | 874 | 795 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Induction Q Tassadar gains 10% increased Movement Speed. Casting Shock Ray increases this bonus to 30% for 3 seconds. | 47.82 | 7.63 | 458 | 219 | 239 |
![]() Electric Fence E Force Wall deals 92 (+4% per level) damage a second to nearby enemies and Slows them by 35%. | 49.85 | 50.48 | 3031 | 1511 | 1520 |
![]() Plasma Shield D While Resonance Beam is fully charged, gain a Shield equal to 3% of max Health every second, stacking up to 12%. | 51.29 | 41.89 | 2515 | 1290 | 1225 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Beam Alignment Q While Resonance Beam is fully charged, Shock Ray's cooldown refreshes 100% faster and its Slow duration is increased to 4 seconds. Passive: Reduce the Mana cost of Shock Ray from 55 to 40. | 48.73 | 19.69 | 1182 | 576 | 606 |
![]() Psionic Echo W Casting Psionic Storm causes your next Shock Ray within 3 seconds to only cost 30 Mana and create a Psionic Storm on the first enemy Hero hit. | 49.94 | 44.70 | 2683 | 1340 | 1343 |
![]() Arc Discharge D When Resonance Beam is fully charged, Tassadar's Basic Attack range is increased by 1 and its next instance of damage also creates a Psionic Storm on the target. This effect has a 20 second cooldown that decays twice as fast while Resonance Beam is fully charged. | 51.66 | 35.60 | 2137 | 1104 | 1033 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Archon R Tassadar transforms into an Archon, gaining a Shield equal to 25% of his maximum Health and empowering Resonance Beam. Lasts for 12 seconds. Resonance Beam: Deals 140 (+4% per level) damage to the target and splashes 70 (+4% per level) damage to nearby enemies. Heroes hit have their Spell Armor reduced by 20 for 2 seconds. Resonance Beam is fully charged while Archon is active. | 52.39 | 43.39 | 2598 | 1361 | 1237 |
![]() Black Hole R After a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 (+4% per level) damage and Stuns the target for 1.25 seconds. | 48.85 | 56.61 | 3390 | 1656 | 1734 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Feedback W When an enemy Hero is affected by Psionic Storm, Resonance Beam's Slow is increased to 50% and it reduces Physical Armor by 25. | 51.34 | 32.23 | 1907 | 979 | 928 |
![]() Shadow Walk Active Tassadar becomes Stealthed and Unrevealable, but cannot attack or use Abilities for 1.5 seconds. While this effect is active, gain 40% increased Movement Speed and 35 Armor. Can be cast while Channeling Shock Ray. | 49.70 | 51.08 | 3022 | 1502 | 1520 |
![]() Oracle Active Passive: While stationary, gain 30 Spell Armor for 0.75 seconds and restore 12 (+4% per level) Health a second. Activate to Channel for up to 4 seconds, revealing a gradually increasing area anywhere on the map. | 53.09 | 16.68 | 987 | 524 | 463 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Thermal Lance Q Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits. | 51.04 | 49.31 | 2696 | 1376 | 1320 |
![]() Psychic Shock W Psionic Storm deals damage 25% faster. | 55.25 | 37.64 | 2058 | 1137 | 921 |
![]() Executor's Will Active Activate to gain full Resonance Beam charge, 20% Spell Power, and cause Basic and Heroic Ability cooldowns to regenerate 25% faster. This effect lasts as long as Resonance Beam remains at full charge. | 55.54 | 13.04 | 713 | 396 | 317 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Twilight Archon R Basic Attacks while in Archon form increase its duration by 2 seconds. | 59.26 | 28.72 | 1053 | 624 | 429 |
![]() Kugelblitz R Enemy Heroes hit by Black Hole's center have their Armor reduced by 20 for 3 seconds and have a Psionic Storm created at their location. | 55.69 | 24.19 | 887 | 494 | 393 |
![]() Force Barrier E Increase the duration of Force Wall by 0.5 seconds, its range by 50%, and reduce its cooldown by 10 seconds. | 62.37 | 35.51 | 1302 | 812 | 490 |
![]() Khala's Gift Passive Gain 4% Spell Power for yourself and each nearby ally Hero, up to 20% total Spell Power. Your total bonus is shared with all contributing allies. | 59.06 | 11.59 | 425 | 251 | 174 |