Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Junkrat Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Tricky Shuffles Q While Frag Launcher has no charges left, Junkrat gains 10% Movement Speed and his Basic Attacks deal 15% bonus damage. | 46.29 | 14.71 | 1564 | 724 | 840 |
![]() Extra-Wound Timers Q The final grenade launched from Frag Launcher deals 120% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating. | 50.85 | 69.93 | 7434 | 3780 | 3654 |
![]() Blow 'Em Up! Passive Hitting an enemy Hero with Concussion Mine or Steel Trap causes Junkrat to deal 25% more damage with Basic Attacks and Basic Abilities for 6 seconds. | 45.10 | 15.35 | 1632 | 736 | 896 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Taste For Explosions Q Quest: Hitting a Hero with Frag Launcher increases its damage by 0.2%, up to 40%. | 50.03 | 49.06 | 5215 | 2609 | 2606 |
![]() BOOM POW W Hitting an enemy Hero with Concussion Mine reduces its cooldown by 10 seconds. | 46.19 | 10.86 | 1154 | 533 | 621 |
![]() Chattering Teeth E Steel Traps will slowly chase nearby enemy Heroes. | 49.25 | 40.08 | 4260 | 2098 | 2162 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Bogged Down W Enemies launched by Concussion Mine are Slowed by 40% for 2.5 seconds upon landing. | 46.20 | 11.14 | 1184 | 547 | 637 |
![]() Sticky Wicket E Enemy Heroes who are hit by Steel Trap are Silenced for 2 seconds. | 48.80 | 36.40 | 3867 | 1887 | 1980 |
![]() Dirty Trickster D Increase the explosion radius of Total Mayhem by 20%. When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode. This effect has a 12 second cooldown. | 50.31 | 52.46 | 5573 | 2804 | 2769 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() RIP-Tire R Create a motorized bomb with 530 (+4% per level) Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 (+4% per level) damage to enemies near the center gradually reduced to 445 (+4% per level) to enemies on the edge. | 49.93 | 57.23 | 6075 | 3033 | 3042 |
![]() Rocket Ride R After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.75 seconds, Junkrat lands, dealing 935 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted. | 48.52 | 42.77 | 4540 | 2203 | 2337 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Bombs Away Q Increase Junkrat's Basic Attack range by 1. Frag Launcher grenades fired within 0.5 seconds of using a Basic Attack deal 30% bonus damage. | 50.35 | 35.36 | 3708 | 1867 | 1841 |
![]() Ripper Air W Junkrat is knocked back 50% farther by Concussion Mine. Additionally, Concussion Mine's cooldown is reduced by 12 seconds if only Junkrat is hit. | 49.68 | 25.21 | 2643 | 1313 | 1330 |
![]() Gotta Trap 'Em All! E Reduce Steel Trap's cooldown by 5 seconds and increase the maximum number of active traps to 2. | 49.61 | 33.05 | 3465 | 1719 | 1746 |
![]() Big As E Steel Trap now only hits Heroes, and Heroes hit have their Armor reduced by 15 for 3 seconds. Increases Steel Trap's radius and damage by 50%. | 46.19 | 6.38 | 669 | 309 | 360 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Burst Fire Q Frag Launcher fires all of its charges in a continuous burst, its cooldown is reduced by 6 seconds, but it loses 1 maximum charge. | 49.47 | 20.90 | 2070 | 1024 | 1046 |
![]() Endless Nades Q Hitting an enemy Hero with Frag Launcher reduces its cooldown by 1.5 seconds. | 50.44 | 38.83 | 3846 | 1940 | 1906 |
![]() Spread Volley Active Activate to make Frag Launcher fire 2 additional grenades in a spread. Works for up to 4 total charges, or until Frag Launcher runs out of charges. | 53.21 | 40.27 | 3988 | 2122 | 1866 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Extra Oomph R Increase RIP-Tire's knockback distance by 50%, and its cooldown is reduced by 25 seconds for each enemy Hero hit. | 54.29 | 19.82 | 1411 | 766 | 645 |
![]() Puckish Scamp R Junkrat also gains the Ability RIP-Tire. Each time he uses his Heroic, it swaps to the alternate ability. Passive: Reduce both Heroic cooldowns by 20 seconds. | 52.01 | 7.00 | 498 | 259 | 239 |
![]() Cannonball! Q Increase the radius and explosion radius of grenades from Basic Attacks and Frag Launcher by 50%. | 59.70 | 70.30 | 5005 | 2988 | 2017 |
![]() I Hate Waiting! D Junkrat always rides his Rocket Ride Mount, which grants 150% increased Movement Speed, but his Mount cooldown is increased to 8 seconds. | 61.46 | 2.88 | 205 | 126 | 79 |