Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Sgt. Hammer Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Ambush D Gain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 125% more damage. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible. | 50.09 | 12.69 | 547 | 274 | 273 |
![]() Advanced Artillery D Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | 50.13 | 69.73 | 3006 | 1507 | 1499 |
![]() Maelstrom Rounds Active Activate to increase Basic Attack damage dealt by 30% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds. Stores up to 3 charges. | 51.06 | 17.58 | 758 | 387 | 371 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Barricade W Reduce Concussive Blast's cooldown by 4 seconds, its Mana cost by 40, and when cast create an impassable wall in front of Sgt. Hammer for 4 seconds. | 52.85 | 7.33 | 316 | 167 | 149 |
![]() Siege Tactics E Using Neosteel Plating while in Siege Mode grants Unstoppable for 2 seconds, as long as she remains in Siege Mode. | 47.79 | 25.19 | 1086 | 519 | 567 |
![]() Regenerative Bio-Steel D Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | 50.95 | 67.48 | 2909 | 1482 | 1427 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Pulse Detonation Core Q Spider Mines detonate 3 times over 3 seconds. Basic Attacks against enemy Heroes grant 5 Mana and reduce the cooldown of Spider Mines by 1.5 seconds. Increase this bonus to 2.5 seconds while in Siege Mode. | 50.11 | 10.88 | 469 | 235 | 234 |
![]() Hover Siege Mode D Sgt. Hammer can move at 50% Movement Speed while in Siege Mode. | 50.54 | 61.93 | 2669 | 1349 | 1320 |
![]() Graduating Range D While in Siege Mode, Basic Attack range is increased by 1 every 1.5 seconds, up to 3. | 49.83 | 27.19 | 1172 | 584 | 588 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Blunt Force Gun R Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | 49.39 | 42.13 | 1810 | 894 | 916 |
![]() Napalm Strike R Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds. | 51.17 | 57.87 | 2486 | 1272 | 1214 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Tactical Mine Deployment Q Moving while Thrusters is active leaves a trail of up to 5 Spider Mines. Additionally, increase the Slow of Spider Mines by 15%. | 50.68 | 13.89 | 588 | 298 | 290 |
![]() Entrenched W While in Siege Mode, Concussive Blasts's damage and knockback distance are increased by 75%. | 48.25 | 22.24 | 941 | 454 | 487 |
![]() Hyper-Cooling Engines Z While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | 51.87 | 63.87 | 2703 | 1402 | 1301 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Mechanical Know-how E Neosteel Plating grants 20% maximum Health as a Shield for 2 seconds and increases Basic Attack damage by 30% for 5 seconds. | 55.33 | 34.40 | 1352 | 748 | 604 |
![]() Executioner Passive Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds. | 50.63 | 12.21 | 480 | 243 | 237 |
![]() Giant Killer Passive Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health. | 51.62 | 53.38 | 2098 | 1083 | 1015 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Orbital BFG R Blunt Force Gun's missile orbits the planet every 5 seconds. Only the last missile fired orbits. | 52.66 | 13.84 | 357 | 188 | 169 |
![]() Advanced Lava Strike R Napalm Strike's range is increased by 75% and its impact does 50% more damage. | 63.69 | 6.51 | 168 | 107 | 61 |
![]() Shrapnel Mines Q Upon detonating, Spider Mines reduce the Armor of enemy Heroes hit by 10, up to 50, for 4 seconds. | 60.73 | 7.41 | 191 | 116 | 75 |
![]() Ultra Capacitors D Hitting enemy Heroes with Basic Attacks while in Siege Mode grants 10% Attack Speed for 5 seconds, up to 60%. | 59.58 | 72.24 | 1863 | 1110 | 753 |