Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Tassadar Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Static Charge Q Quest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge. Maximum of 200 bonus damage. | 50.25 | 51.40 | 7092 | 3564 | 3528 |
![]() Psi-Infusion W Increases the range of Psionic Storm by 33%. Each non-Structure enemy hit by Psionic Storm restores 0.5 Mana, increased to 5 against Heroes. | 49.79 | 18.72 | 2583 | 1286 | 1297 |
![]() Khaydarin Amulet D Quest: Resonance Beam charges 50% faster. Reward: After Resonance Beam has been fully charged for 80 seconds, it bounces to hit 1 additional target for 75% damage, prioritizing Heroes. Reward: After Resonance Beam has been fully charged for 160 seconds, it bounces to hit 2 additional targets for 75% damage, prioritizing Heroes. | 51.36 | 29.88 | 4122 | 2117 | 2005 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Induction Q Tassadar gains 10% increased Movement Speed. Casting Shock Ray increases this bonus to 30% for 3 seconds. | 44.41 | 9.21 | 1270 | 564 | 706 |
![]() Electric Fence E Force Wall deals 92 (+4% per level) damage a second to nearby enemies and Slows them by 35%. | 50.52 | 49.34 | 6805 | 3438 | 3367 |
![]() Plasma Shield D While Resonance Beam is fully charged, gain a Shield equal to 3% of max Health every second, stacking up to 12%. | 51.86 | 41.45 | 5717 | 2965 | 2752 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Beam Alignment Q While Resonance Beam is fully charged, Shock Ray's cooldown refreshes 100% faster and its Slow duration is increased to 4 seconds. Passive: Reduce the Mana cost of Shock Ray from 55 to 40. | 47.47 | 20.09 | 2768 | 1314 | 1454 |
![]() Psionic Echo W Casting Psionic Storm causes your next Shock Ray within 3 seconds to only cost 30 Mana and create a Psionic Storm on the first enemy Hero hit. | 50.56 | 43.30 | 5967 | 3017 | 2950 |
![]() Arc Discharge D When Resonance Beam is fully charged, Tassadar's Basic Attack range is increased by 1 and its next instance of damage also creates a Psionic Storm on the target. This effect has a 20 second cooldown that decays twice as fast while Resonance Beam is fully charged. | 52.25 | 36.61 | 5045 | 2636 | 2409 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Archon R Tassadar transforms into an Archon, gaining a Shield equal to 25% of his maximum Health and empowering Resonance Beam. Lasts for 12 seconds. Resonance Beam: Deals 140 (+4% per level) damage to the target and splashes 70 (+4% per level) damage to nearby enemies. Heroes hit have their Spell Armor reduced by 20 for 2 seconds. Resonance Beam is fully charged while Archon is active. | 51.60 | 42.71 | 5878 | 3033 | 2845 |
![]() Black Hole R After a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 (+4% per level) damage and Stuns the target for 1.25 seconds. | 49.84 | 57.29 | 7883 | 3929 | 3954 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Feedback W When an enemy Hero is affected by Psionic Storm, Resonance Beam's Slow is increased to 50% and it reduces Physical Armor by 25. | 51.81 | 30.90 | 4190 | 2171 | 2019 |
![]() Shadow Walk Active Tassadar becomes Stealthed and Unrevealable, but cannot attack or use Abilities for 1.5 seconds. While this effect is active, gain 40% increased Movement Speed and 35 Armor. Can be cast while Channeling Shock Ray. | 49.52 | 50.15 | 6799 | 3367 | 3432 |
![]() Oracle Active Passive: While stationary, gain 30 Spell Armor for 0.75 seconds and restore 12 (+4% per level) Health a second. Activate to Channel for up to 4 seconds, revealing a gradually increasing area anywhere on the map. | 53.72 | 18.95 | 2569 | 1380 | 1189 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Thermal Lance Q Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits. | 51.74 | 49.21 | 6210 | 3213 | 2997 |
![]() Psychic Shock W Psionic Storm deals damage 25% faster. | 54.07 | 37.44 | 4725 | 2555 | 2170 |
![]() Executor's Will Active Activate to gain full Resonance Beam charge, 20% Spell Power, and cause Basic and Heroic Ability cooldowns to regenerate 25% faster. This effect lasts as long as Resonance Beam remains at full charge. | 54.69 | 13.34 | 1684 | 921 | 763 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Twilight Archon R Basic Attacks while in Archon form increase its duration by 2 seconds. | 58.37 | 29.42 | 2491 | 1454 | 1037 |
![]() Kugelblitz R Enemy Heroes hit by Black Hole's center have their Armor reduced by 20 for 3 seconds and have a Psionic Storm created at their location. | 57.09 | 23.42 | 1983 | 1132 | 851 |
![]() Force Barrier E Increase the duration of Force Wall by 0.5 seconds, its range by 50%, and reduce its cooldown by 10 seconds. | 60.20 | 34.93 | 2957 | 1780 | 1177 |
![]() Khala's Gift Passive Gain 4% Spell Power for yourself and each nearby ally Hero, up to 20% total Spell Power. Your total bonus is shared with all contributing allies. | 61.74 | 12.23 | 1035 | 639 | 396 |