Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Tracer Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() One-Two Punch W Reduce the cooldown of Melee by 1 second and it gains an additional charge. | 48.37 | 47.81 | 153 | 74 | 79 |
![]() Parting Gift E Recall leaves behind 6 bombs that deal 240 (+4% per level) damage each to different targets. Heroes hit with these bombs are slowed by 50% for 0.75 seconds and grant 7% Pulse Bomb charge. | 54.05 | 23.13 | 74 | 40 | 34 |
![]() Tracer Rounds Passive Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds. | 56.99 | 29.06 | 93 | 53 | 40 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Leeching Rounds Passive Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing. | 48.81 | 26.25 | 84 | 41 | 43 |
![]() Pulse Generator R Successfully sticking a Pulse Bomb to an enemy Hero heals Tracer for 18% of her maximum Health over 1.5 seconds and refunds a charge of Blink. | 54.79 | 68.44 | 219 | 120 | 99 |
![]() Is That a Health Pack?! Passive Collecting a Regeneration Globe instantly heals Tracer for 10% of her maximum Health and reduces the cooldown of Healing Fountain by 15 seconds. Drinking from a Healing Fountain instantly heals for 20% of Tracer's maximum Health. | 35.29 | 5.31 | 17 | 6 | 11 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Sleight of Hand D Reduces Reload time by 50%. This equals 20% more damage per second. | 45.97 | 38.75 | 124 | 57 | 67 |
![]() Focus Fire Passive If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 80 (+4% per level) bonus damage. This is equal to 35% of the total magazine. | 47.30 | 23.13 | 74 | 35 | 39 |
![]() Locked and Loaded D Reactivate Reload within the last 50% of its cast time to increase Tracer's Basic Attack damage by 40% for that magazine. | 61.48 | 38.13 | 122 | 75 | 47 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Sticky Bomb R Increases Pulse Bomb's radius by 50% and enemies hit are Slowed by 70% for 3 seconds. | 52.81 | 27.81 | 89 | 47 | 42 |
![]() Quantum Spike R Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes. | 52.68 | 35.00 | 112 | 59 | 53 |
![]() Pulse Rounds R Increases Pulse Bomb's range and charge rate from Basic Attacks against Heroes by 100%. | 51.26 | 37.19 | 119 | 61 | 58 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Untouchable Passive Passive: After Blinking, gain 20% Movement Speed for 1.25 seconds. Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 25%. These bonuses are lost on death. | 52.80 | 39.31 | 125 | 66 | 59 |
![]() Jumper Q Passive: When Blink has no charges remaining, its cooldown refreshes 150% faster. Casting Blink grants Tracer a Shield equal to 6.5% of her maximum Health for 3 seconds. This Shield stacks up to 3 times. | 53.18 | 54.40 | 173 | 92 | 81 |
![]() Telefrag E Passive: Basic Attacks against enemy Heroes reduce the cooldown of Recall by 0.1875 seconds. When Tracer arrives at her Recall location she becomes Unkillable for 1 second and nearby enemies take 175 (+4% per level) damage and are knocked back. | 40.00 | 6.29 | 20 | 8 | 12 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Bullet Spray W Increases the radius of Melee by 30%, and causes it to damage all enemies in range. | 60.87 | 23.39 | 69 | 42 | 27 |
![]() Heavy Handed W Heroes hit by Melee have their Armor reduced by 15 for 4 seconds. | 46.05 | 25.76 | 76 | 35 | 41 |
![]() Ricochet Passive Tracer's Basic Attacks have a 60% chance to hit another nearby enemy, prioritizing Heroes. | 56.00 | 50.85 | 150 | 84 | 66 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Chrono Triggers Q Casting Blink causes Basic Attacks to not consume ammo for 1 second. | 57.14 | 6.83 | 14 | 8 | 6 |
![]() Get Stuffed! W Increases Melee's Pulse Bomb charge against Heroes from 10% to 20%. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knock the target away. | 65.79 | 37.07 | 76 | 50 | 26 |
![]() Total Recall E Recall heals Tracer equal to the amount of Health she lost during that time. | 53.68 | 46.34 | 95 | 51 | 44 |
![]() Composition B R Successfully sticking a Pulse Bomb to an enemy Hero also drops another one at their feet that deals 50% damage and explodes slightly earlier. | 45.00 | 9.76 | 20 | 9 | 11 |